BEATBOXING
OBJECTIVES:
Students will record sounds using only their mouths/bodies or the environment.
Students will use a virtual sampler to then combine those sounds to compose different beats.
Download Project Document - Beatboxing Project.pdf
Watch Video - Basic Beatboxing Tutorial
Watch Video - TedX Tom Thum
STEP ONE - Due 1/6
Follow all the directions in the project document (above)
STEP TWO - Due 1/10
SUBMISSION GUIDELINES
RUBRIC (100 points)
OBJECTIVES:
Students will record sounds using only their mouths/bodies or the environment.
Students will use a virtual sampler to then combine those sounds to compose different beats.
Download Project Document - Beatboxing Project.pdf
Watch Video - Basic Beatboxing Tutorial
Watch Video - TedX Tom Thum
STEP ONE - Due 1/6
Follow all the directions in the project document (above)
- Use FX to improve/change/edit the sounds you record
- Save project files to folder named Beatboxing_LastnameF and submit to Mr. Shearer on flash drive
STEP TWO - Due 1/10
- Expand your beatbox project by creating more sounds with your voice/body and the environment
- Other voice with your mouth, claps, snaps, etc...
- Doors closing (classroom doors, car doors, appliance doors)
- People walking, stomping, sliding, yelling
- Soundbites of people talking
- ANYTHING
- Watch this video for a basic example
- Create a composition that is not just a basic beat but a fully produced contemporary piece
- Your piece should have a tempo and a groove to it, this is not an ambient noise composition
- Team up, borrow a TASCAM recorder and go get your sounds
- Although the result may have a lower quality, you may also use your phones or other means to record your sounds
- Project requirements:
- Your project must have an intro, different sections, and an outro (coda, ending)
- Think about how your other projects have been built
- Label each section appropriately in timeline. (e.g. Intro - A - A' - B - B' - C - A' - Outro)
- at least one minute long and not exceed three minutes
- at least 3 tracks using the Omni Sampler, such as the following (however you may organize however you like)
- Basic Sounds
- Environment Sounds
- Ambient Sounds
- NOTE - Do not separate your sounds into three tracks just to meet the requirement. The sounds used in each Omni Sampler should make sense!
- All tracks must use automation (volume, FX, and/or panning)
- All tracks must be named appropriately (i.e. the track name should be descriptive of the audio in that track)
- No track should be named Omni Sampler. Rename the track to describe the sounds in the track.
- Your project must have an intro, different sections, and an outro (coda, ending)
SUBMISSION GUIDELINES
- Copy project files to folder named BeatboxingStepTwo_LastnameF and submit to Mr. Shearer on flash drive
RUBRIC (100 points)
- STEP ONE - 20 Points for following all guidelines
- STEP TWO - 80 Points
- Project Requirements - 50
- Production Value - 10
- Creativity/Originality - 10
- Depth of project (time/effort) - 10
- Project Requirements - 50